Why is nobody else complaining that the script causes crashing? There was a post about a fix to a crashing issue on the Ace version of RPG Maker VX but I copied and pasted the fixed code overwriting the broken code. I fixed the crash issue only to bring in another crash issue with the script. That would explain why it was a temporary fix. Those were probably the spacing issue in the formula. what is weird was that I had two crashes before I added in the script. I removed the script entirely and I went through the entire female Imperialdramon Dragon Mode boss fight without a single crash. I did not even get far enough to specify a character to use the pill on Have to edit because admins blocked me from adding replies for some reason Edit: You were right about that script being the cause. I just got the SAME crash on a random encounter but NOT on an attack, I was going through the menu and as soon as I selected the "pill" item (cures sickness), the game crashed with SAME error. Learn how to use expressions and variables in prototypes to generate dynamic string values, perform basic math operations with number values, or even evaluate. However, I am going to spend the next several minutes fighting randos to see if it crashes at all. The random encounter monsters that led up to the boss fight seemed to be unaffected. Now it seems to be any move and the character does not even have to die or get into an untargetable state to crash the game. But the next time, she uses that move, crash! At first it was only Fiery Breath. She could use a move once and the game not crash. It seems to be any attack that Imperialdramon Dragon Mode does but not always. I have yet to get a crash on player attacks. It is only the boss's attacks that are crashing the game. I was trying to play it trying to figure out if it was a certain character or whatever but I noticed that it is now crashing at seemingly random times during that fight regardless if a player died or not. Also, despite making absolutely zero changes, the game is now crashing seemingly randomly during that fight. This morning I thought it had to do with the fact that there was no space between the * and 1.15 and when I added the space, it seemed to only temporarily fix it. ![]() I am NOT mistaking! I only added that script in this afternoon and I had a couple of crashes with this fight this morning.
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